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Game版 - 没人转这个啊,HS patch了
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【炉石】转发一个:板上牛人pkughost的采访HS新卡背面图标揭示。
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相关话题的讨论汇总
话题: ranked话题: play话题: now话题: fixed
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1 (共1页)
k***r
发帖数: 13724
1
ranked play有点修饰性的奖励了,Tinkmaster和钓鱼被nerf了。
tinkmaster变成随机选择目标不过涨了点攻/血,钓鱼变成每轮开始抽牌了,理论上少
了一次机会
Hearthstone Patch Notes - 1.0.0.4944 - All That Glitters!
The latest Hearthstone patch is coming! With this patch, we’re fixing a ton
of bugs, adding some extra awesome Ranked Play rewards, making a couple
minor adjustments to card balance and . . . well, there’s a lot of stuff
here! Let’s tackle this big patch together, feature by feature, shall we?
Ranked Play Rewards and Changes
We first announced our plans for Ranked Play rewards at BlizzCon during our
Fireside Chat panel, and now they’re ready to be unleashed! First off we’
ve got the Golden Heroes.
GoldenHero_v2_HS_Blog_Thumb_GL_500x250.jpg
To get a Golden Hero of your very own, all you need to do is win 500 Ranked
Play games with any given Hero. After you hit 500 wins, your experienced
Hero will gain a gold border, animate, and gain a golden animated Hero Power
. Your opponent will be able to see your Golden Hero as well! Impress your
friends and opponents alike. Check out the awesome animations on Jaina,
Garrosh, and Thrall in this video!
The next Ranked Play reward is the extra fancy alternate card back!
Participating in each official Ranked Play season will offer a new card back
that you’ll get at the end of each season. Card backs replace the default
artwork on the reverse side of your decks. The game interface will allow you
to easily swap between any card back you’ve added to your collection. More
information about the first official Ranked Play season and its card back
rewards will be announced at a later time.
cardBack_HS_Blog_Thumb_GL_500x250.jpg
We’ll be making an additional change to Ranked Play as well, so we can
ensure a more fun experience for everyone as we transition from season to
season. Many players have felt like the start of each Ranked Play season
was difficult since rankings were reset for all players, regardless of how
far they progressed that season.
With this patch, you’ll receive bonus stars at the start of each season
based on your performance from the previous season. This way, players that
have progressed far into any given Ranked Play season will not be
challenging those potentially new to the game or stomping all over players
who are trying Ranked Play for the first time.
You’ll receive one bonus star for each rank you achieved in the previous
season. For example, if you attained Legend, Innkeeper (Rank 1), or Black
Knight (Rank 2) rank in any given season, at the start of the next season
you would start off at Questing Adventurer (Rank 16) rather than Angry
Chicken (Rank 25).
Balance Changes
In order to ensure a fun and balanced game for everyone, we’ll be making
changes to two cards in this patch: Tinkmaster Overspark and Nat Pagle.
ReleaseDay_HS_Blog_Thumb_changeTink_v2_GL_500x250.jpg
Tinkmaster Overspark is now a 3/3 (up from 2/2) and now reads: Battlecry:
Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Tinkmaster Overspark is a neutral card that silences and often shrinks
big creatures. This reduces the amount of big, fun creatures in the
environment. We think this change will increase the amount fun creatures in
the environment, and bring him more in-line with his cost and overall power.
Tinkmaster should still show up in certain types of decks, but will no
longer be appearing in every high level deck.
ReleaseDay_HS_Blog_Thumb_changeNat_v2_GL_500x250.jpg
Nat Pagle now reads: At the start of your turn, you have a 50% chance to
draw an extra card.
Nat Pagle will now draw a card at the start of your turn rather than at
the end. Nat had too much draw power for a card that is fairly hard to
counter so early in the game, making it almost an auto-include for many
decks. This change reduces the power of the card and gives players more
time to counter the card before it starts.
Any changes made from here on out will be because we deem them absolutely
necessary.
Stay Connected!
A reconnect feature has been added to Hearthstone! Whether you’re in the
middle of a heated match in Ranked or Casual Play or racking up the wins in
the Arena, our reconnect feature will allow you to try to seamlessly get
back into your game in progress.
If you’re disconnected from a game, the reconnect feature will give you 60
seconds to re-log into Hearthstone to keep the action going. In order to
maintain the fast pace of the game for both you and your opponent, if one of
you happens to disconnect mid-match, the game will continue as if either of
you were still playing. Try not to be gone too long, or that turn timer may
be sizzling down when you get back!
Speaking of staying connected, you can now play Hearthstone in other regions
across the world! Whether you prefer to duel in the Americas, Europe, or
Asia, you can swap your region with just a couple of clicks in the Battle.
net Desktop App. Keep in mind that your Hearthstone collections, friends,
and progress are unique per region and won’t transfer over.
Bugs SMASH!
Thanks to your feedback and continued efforts in reporting bugs in the
Hearthstone beta, we’ve been able to tackle many of the issues players have
been experiencing. We have addressed all known circumstances and issues
that result in minions swapping places on the board and cards overlapping in
hand. These bugs were a result of many factors, and both were particularly
challenging to address. We appreciate your patience as we worked diligently
on resolving these issues.
You can see additional bug fixes in the patch notes below!
From all of us on the Hearthstone team, thank you so much for offering
feedback, reporting bugs, testing our Play modes, testing balance, and
helping us evolve the game into something everyone can enjoy. Your feedback
is incredibly valuable to us, and we all hope that Hearthstone is a game
that you’ll love for years to come.
Hearthstone Patch Notes - 1.0.0.4944
General
Golden Heroes have been added and now can be unlocked after winning 500
Ranked games with a Hero! Track your progress on the deck selection screen
in Ranked Mode.
New card backs have been added. Collect these by doing awesome things
such as participating in each Ranked Season!
The Hearthsteed mount reward has been added and can now be obtained for
your World of Warcraft account! Win 3 games in Play or Arena mode to acquire
one of your own!
You can now connect to other regions (Americas, Europe, Korea, Taiwan)
of Hearthstone regardless of the region that is set on your Battle.net
account. Account progress and card collections are saved separately per
region. This feature will become available once the patch is live in all
regions.
The “Players Near Me” feature is now enabled by default. You can
disable this feature in the Options Menu.
The queue timer now only shows up after you’ve been waiting a while.
The total amount of gold that an account can hold at any given time has
been set at 20,000 gold; gold cannot be earned on accounts with 20,000 or
more gold until some gold has been spent. This cap is intended to combat
certain methods of gold acquisition that violate our Terms of Service. The
spirit of fair play is extremely important to us, and we will continue to
monitor gold acquisition activity closely to ensure a fun and enjoyable game
environment for everyone.
Certain Expert cards have been changed and the amount of dust that you
get from disenchanting these cards have been temporarily increased such that
it is equal to the amount of dust that it would have originally cost to
craft those cards. Affected cards are:
Nat Pagle
Tinkmaster Overspark
Ranked Play
During each Ranked Season change, players may now start the new season
at a rank higher than the default Angry Chicken rank, depending on the rank
that was obtained at the end of the previous season. You’ll receive one
bonus star for every rank you achieved in the previous season.
The Angry Chicken rank now starts with 0 stars, instead of 1. Bawk!?
Arena
Arena rewards at 10, 11, and 12 wins no longer reward common non-golden
cards.
Visuals
Many new card effects have been added. +3 Sparkles/+5 Shinies.
Minions who have Taunt and Stealth now have an effect that more clearly
indicates that Taunt is temporarily disabled during Stealth.
Mass disenchanting now has new and improved graphics. Now you can mass
disenchant in style!
The UI that pops up when challenging a friend to a duel has been
improved. Wow, so challenge.
Minions that have been blessed by Blessing of Wisdom now show the
trigger “lightning bolt”. Talk about a bright idea!
Gameplay
If you disconnect from a game, you now have 60 seconds to try and
reconnect and pick up from where you left off.
The Expert AI has been sent to Hearthstone training camp and should now
be more challenging.
If a player’s deck contains all Golden cards, a Golden Coin will
compliment your deck if you happen to go second.
Unlocking a hero now plays that Hero’s emote. Well met!
Secrets can now only activate on your opponent’s turn.
Activating your own secrets feels a little strange, but mostly, the
ability to do this was preventing us from creating new and powerful secrets
that trigger off of events you can easily control (like a minion dying).
They end up functioning just like spells, instead of trying to bait your
opponent into a bad play. This change keeps secrets working like traps you
lay for your opponent, instead of spells that you cast and use on your own
turn.
Card Changes
Nat Pagle now reads: At the start of your turn, you have a 50% chance to
draw an extra card.
Nat Pagle will now draw a card at the start of your turn rather than
at the end. Nat had too much draw power for a card that is fairly hard to
counter so early in the game, making it almost an auto-include for many
decks. This change reduces the power of the card and gives players more
time to counter the card before it starts.
Tinkmaster Overspark is now a 3/3 (up from 2/2) and now reads: Battlecry
Tinkmaster is a neutral card that silences and often shrinks big
creatures. This reduces the amount of big, fun creatures in the environment.
We think this change will increase the amount fun creatures in the
environment, and bring him more in-line with his cost and overall power.
Tinkmaster should still show up in certain types of decks, but will no
longer be appearing in every high level deck.
Bug Fixes
Water Elemental (Mage) will now properly freeze armored heroes as
intended.
Ancestral Healing (Shaman) will now always attempt to heal a minion for
its full Health regardless of its current Health.
The issue where minions randomly swap battle positions with other
minions is a result of many factors and issues. All known circumstances and
issues that result in minions dancing randomly around have been resolved.
Cards now better respect personal space while in a player’s hand.
Similar to the minion swapping issue, all known circumstances and issues
that result in cards overlapping with other cards in a player’s hand have
been resolved.
The New Deck button in the Collection Manager no longer stays
highlighted if you quickly click the Done and No buttons after selecting a
hero.
The Hearthstone client will no longer remain in the foreground when you
click on another program.
You can now select a friend in the friends list by clicking on their
medal in Play mode.
If you were playing a friendly game when daily quests were granted, you
are now correctly notified after the game.
The Repair Bot's healing ability now generates an entry in the game
history.
Fixed an issue that could cause the buttons to stop working for a short
moment when transitioning back to the main hub.
Fixed an issue that prevented some accounts from properly receiving
friendly challenges.
Fixed an issue that prevented some accounts from joining Play, Practice
or Friendly games if they have a custom deck in their collection.
Fixed an issue where entering a new Arena run while getting a new daily
quest can cause the Arena purchase and the back buttons to be unresponsive.
Fixed an issue where you will receive a toast stating your friend has
just come online if you log into Hearthstone and that friend was already
online.
Fixed an issue where attempting to create a new deck would cause the
game to time out after about a minute.
Fixed an issue where backing out of a deck list while its deck tile is
animating to the top of the list will cause the deck list buttons to become
unresponsive.
Fixed an issue where cards opened in packs or earned from defeating
heroes may not appear in your collection after restarting the client.
Fixed an issue where clicking on the Last Played player area in friends
list opens up the Add a Friend prompt without automatically filling in the
player's BattleTag.
Fixed an issue where the credits can be played while in the Today's
Quests screen.
Fixed an issue where the quest Level Up! is completed upon reaching a
total level of 10 instead of level 10 on one Hero.
Improved many graphical effects and fixed various graphical and game
behavior issues.
Fixed a number of audio and sound issues.
Mac
Toggling full screen mode on some resolutions and monitors will no
longer cause the window borders to be visible.
Fixed a graphical issue that could occur when changing resolutions.
Loading into a game will no longer cause graphical issues while on high
graphics settings.
The system menu bar will no longer display over the client in full
screen mode.
Using Alt + Tab to switch focus while in full screen mode will no longer
cause the dock to appear over the client.
W****d
发帖数: 469
2
好像有300多m的patch下载了
t********u
发帖数: 4469
3
看到了,我最近合成的两张卡就是他们俩了。正好拆掉合成其他的。

ton
our

【在 k***r 的大作中提到】
: ranked play有点修饰性的奖励了,Tinkmaster和钓鱼被nerf了。
: tinkmaster变成随机选择目标不过涨了点攻/血,钓鱼变成每轮开始抽牌了,理论上少
: 了一次机会
: Hearthstone Patch Notes - 1.0.0.4944 - All That Glitters!
: The latest Hearthstone patch is coming! With this patch, we’re fixing a ton
: of bugs, adding some extra awesome Ranked Play rewards, making a couple
: minor adjustments to card balance and . . . well, there’s a lot of stuff
: here! Let’s tackle this big patch together, feature by feature, shall we?
: Ranked Play Rewards and Changes
: We first announced our plans for Ranked Play rewards at BlizzCon during our

t********u
发帖数: 4469
4
合成什么呢。。。 备选的有
1. 血法师
2. 黑骑士
3. Yersa
4. 伊利丹
5. 赛纳留斯
前段时间打咆哮德打得多,估计就合成血法师+伊利丹?

【在 t********u 的大作中提到】
: 看到了,我最近合成的两张卡就是他们俩了。正好拆掉合成其他的。
:
: ton
: our

b**m
发帖数: 1466
5
Secrets can now only activate on your opponent’s turn.
救赎被消弱了。
d*******g
发帖数: 3972
6
...救赎和以眼还眼都被削弱了

【在 b**m 的大作中提到】
: Secrets can now only activate on your opponent’s turn.
: 救赎被消弱了。

s****y
发帖数: 1200
7
又一张我最喜欢的费了。

【在 b**m 的大作中提到】
: Secrets can now only activate on your opponent’s turn.
: 救赎被消弱了。

s****y
发帖数: 1200
8
改回土豪吧,没了工匠,这是土豪重新崛起的节奏啊。

【在 t********u 的大作中提到】
: 合成什么呢。。。 备选的有
: 1. 血法师
: 2. 黑骑士
: 3. Yersa
: 4. 伊利丹
: 5. 赛纳留斯
: 前段时间打咆哮德打得多,估计就合成血法师+伊利丹?

r*k
发帖数: 915
9
同问,新手入坑一周,橙卡只开到pagle, thalnos, deathwing, gruul,倾家荡产
合了一张leeroy组了一套miracle rogue。
现在是不是拆个pagle换个更实用的橙色?还是说就这么留着?
t********u
发帖数: 4469
10
miracle rogue需要不少紫卡和rogue的职业橙卡吧。pagle还是拆掉吧,先手和后手起
作用差别太大了。

【在 r*k 的大作中提到】
: 同问,新手入坑一周,橙卡只开到pagle, thalnos, deathwing, gruul,倾家荡产
: 合了一张leeroy组了一套miracle rogue。
: 现在是不是拆个pagle换个更实用的橙色?还是说就这么留着?

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进入Game版参与讨论
B*****2
发帖数: 7520
11
休闲玩了两周了,完全看不懂啊
有没有新手入门教程看看?
r*k
发帖数: 915
12
能组其实是因为正好集中抽齐了大多数需要的蓝紫橙(连续抽俩准备外加thalnos),只
差VanCleef没有,不过我觉得这个不是关键组件,所以就补了leeroy就能组起来了。。。
其实pagle要是二回合出,对方杀不掉你的话,你在三回合能用的牌的数量和原来是没
差别的。不过抽的机会还是少了一次。
主要是拆掉之后做哪个不是很有想法。。。感觉做什么都没法组出一套出来。。。把
Vancleef做出来么。

【在 t********u 的大作中提到】
: miracle rogue需要不少紫卡和rogue的职业橙卡吧。pagle还是拆掉吧,先手和后手起
: 作用差别太大了。

k***r
发帖数: 13724
13
唉,手里有这两张卡的好命啊,拿着其他的废物橙卡拆了也不够合成别的橙卡。

,只
。。

【在 r*k 的大作中提到】
: 能组其实是因为正好集中抽齐了大多数需要的蓝紫橙(连续抽俩准备外加thalnos),只
: 差VanCleef没有,不过我觉得这个不是关键组件,所以就补了leeroy就能组起来了。。。
: 其实pagle要是二回合出,对方杀不掉你的话,你在三回合能用的牌的数量和原来是没
: 差别的。不过抽的机会还是少了一次。
: 主要是拆掉之后做哪个不是很有想法。。。感觉做什么都没法组出一套出来。。。把
: Vancleef做出来么。

g*********r
发帖数: 2847
14
钓鱼完全鸡肋了啊,50%机会在回合开始摸1牌,也就是说平均要站2回合才不亏牌。
F********r
发帖数: 1748
15
准备拆金钓鱼王一换二了。爽!

ranked play有点修饰性的奖励了,Tinkmaster和钓鱼被nerf了。tinkmaster变成随机
选择目标不过涨了点攻/血,钓鱼变成每轮开始抽牌了,理论上少了一次机........

【在 k***r 的大作中提到】
: ranked play有点修饰性的奖励了,Tinkmaster和钓鱼被nerf了。
: tinkmaster变成随机选择目标不过涨了点攻/血,钓鱼变成每轮开始抽牌了,理论上少
: 了一次机会
: Hearthstone Patch Notes - 1.0.0.4944 - All That Glitters!
: The latest Hearthstone patch is coming! With this patch, we’re fixing a ton
: of bugs, adding some extra awesome Ranked Play rewards, making a couple
: minor adjustments to card balance and . . . well, there’s a lot of stuff
: here! Let’s tackle this big patch together, feature by feature, shall we?
: Ranked Play Rewards and Changes
: We first announced our plans for Ranked Play rewards at BlizzCon during our

b**m
发帖数: 1466
16
以眼还眼是拿武器砍大怪吗?
总觉得意思不大

【在 d*******g 的大作中提到】
: ...救赎和以眼还眼都被削弱了
k***r
发帖数: 13724
17
不少靠这个可以解决战斗啊。

【在 b**m 的大作中提到】
: 以眼还眼是拿武器砍大怪吗?
: 总觉得意思不大

d*******g
发帖数: 3972
18
我不止一次用以眼还眼教巨人术士做人。。。

【在 b**m 的大作中提到】
: 以眼还眼是拿武器砍大怪吗?
: 总觉得意思不大

d*******g
发帖数: 3972
19
而且对比一下牧师2费打脸5点的技能,这个1费保底也能打个3,4点,快攻骑士用还是
不错的

【在 d*******g 的大作中提到】
: 我不止一次用以眼还眼教巨人术士做人。。。
1 (共1页)
进入Game版参与讨论
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话题: ranked话题: play话题: now话题: fixed