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_Playstation3版 - God of War 3: Demo vs. Final Game
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相关话题的讨论汇总
话题: demo话题: god话题: war话题: game话题: final
1 (共1页)
C******g
发帖数: 2930
r****x
发帖数: 3613
2
还是不到60fps,感觉ps3机能也就到这地步了

【在 C******g 的大作中提到】
: http://news.vgchartz.com/news.php?id=7364
: http://www.eurogamer.net/videos/digitalfoundry-god-of-war-3-demo-vs-final-game?size=hd

C******g
发帖数: 2930
3
嗯,技能总是有限的,毕竟不像电脑老要升级.不过30以上就足够了,1,2代都30甚至不到
来着,没必要刻意追求数据上好看,只着重帧数很容易,所有效果都平衡都有闪光反而是
最难的.
c******n
发帖数: 16403
4
我怎么觉得demo比实时的要好? 实时搞的什么motion blur我反而不习惯.

【在 C******g 的大作中提到】
: http://news.vgchartz.com/news.php?id=7364
: http://www.eurogamer.net/videos/digitalfoundry-god-of-war-3-demo-vs-final-game?size=hd

C******g
发帖数: 2930
5
motion blur一般也就1秒左右的事儿。打起来就知道了。啊哈哈哈
1 (共1页)
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相关话题的讨论汇总
话题: demo话题: god话题: war话题: game话题: final