i****a 发帖数: 36252 | 1 http://www.tomshardware.com/news/xbox-one-kinect-power-boost,26
We all knew it was probably going to happen eventually. With the extra
computing overhead required to make the Kinect work with the Xbox One, the
higher price point and the weaker performance on Microsoft's console, it was
only a matter of time before the Xbox One ditched the Kinect.
Yesterday, Phil Spencer tweeted that new Xbox One developer kits would have
a bit more graphical power with which to work. Microsoft later stated that
it was not the result of new hardware, but new software that allows the
developers to avoid the GPU overhead the Kinect typically uses.
In an interview with Eurogamer, a Microsoft rep said, "Yes, the additional
resources allow access to up to 10 percent additional GPU performance. We're
committed to giving developers new tools and flexibility to make their Xbox
One games even better by giving them the option to use the GPU reserve in
whatever way is best for them and their games."
This does represent a massive departure from Microsoft's previous policy and
strategy for the new gaming console. Previously, the company had alleged
that the Kinect was an absolute necessity, and that it was the keystone for
their entire media-focused next-gen experience. Even so, the market has
spoken, and Microsoft has begun to adapt to that demand.
Still, the new extra power isn't automatic. Developers will need to take
advantage of that extra 10 percent by re-optimizing current games and
planning future titles around the new standard. | i****e 发帖数: 913 | 2 Time to trade in X1 Kinect. |
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