z*******n 发帖数: 1034 | 1 In the U.S., 247 game companies made more than $1 million in revenue in
mobile in the U.S. alone.
He said development costs can range from $2 million to $6 million on a
mobile game, with more going into big-budget projects like The Hobbit:
Kingdoms of Middle-earth, which has a team of 75 developers. Kabam can
afford to run such teams as long as its games continue to generate revenues.
The company doubled revenues last year to more than $300 million.
“Mobile is an incredible platform, with 35 percent growth in mobile
revenues over last year,” Sheppard said.
But while game companies are becoming more disciplined, the competition is
growing on a global basis. Mobile gamers are fickle; 19 percent of new
players open a game only once, according to Fiksu. And 66 percent of players
never play a game again after the first 24 hours. |
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