k***r 发帖数: 13724 | 1 三傻加賽亞人時間沒了
Bul Kathos's Oath 2 pieces: No longer gives STR and +10 Max Fury, and no
longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased
attack speed and movement speed, and passively increases Fury Generation by
10.
Natalya's Vengeance 2 pieces: No longer gives DEX and +10 Max Discipline.
Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast
a primary skill and by 2 seconds each time you cast a Hatred spender.
Natalya's Vengeance 4 pieces: No longer reduces the cooldown of Rain of
Vengeance. Now Rain of Vengeance deals 100% increased damage.
Natalya's Vengeance 6 pieces: No longer increases Rain of Vengeance damage
by 800%. Now after casting Rain of Vengeance, deal 400% increased damage and
take 30% reduced damage for 5 seconds.
Immortal King's Call 4 pieces: No longer makes Ancients deal 600% weapon
damage in an area. Now reduces the cooldown of Wrath of the Berserker and
Call of the Ancients by 3 seconds for every 10 Fury spent.
Immortal King's Call 6 pieces: No longer increases Wrath of the Berserker
duration when Ancients deal damage. Now increases damage by 500% while both
Wrath of the Berserker and Call of the Ancients are active.
Tal Rasha's Elements 6 pieces: Attacks increase your damage by 175% (up from
75%) for 6 (up from 3) seconds. Arcane, Cold, Fire, and Lightning attacks
each add one stack. Adding a stack refreshes the duration.
Zunimassa's Haunt 2 pieces: No longer gives +INT and +30 Mana per kill. Now
makes your Fetish Army last until they die.
Zunimassa's Haunt 3 pieces: Seems to have been removed.
Zunimassa's Haunt 4 pieces: No longer makes Fetish Army last until they die
(this is now a 2p bonus). Now you and your pets take 2% less damage for
every Fetish you have alive.
Zunimassa's Haunt 6 pieces: Now enemies hit by your Mana spenders take 150%
(up from 100%) more damage from your pets for 4 seconds.
Raiment of the Jade Harvester 2 pieces: No longer gives +INT. Now: When
Haunt lands on an enemy already affected by Haunt, it instantly deals 5
seconds worth of Haunt damage.
Raiment of the Jade Harvester 4 pieces: No longer increases Mana
Regeneration. Now gives Soul Harvest the effect of every rune.
Firebird's Finery 4 pieces: Now works with all Fire spells (instead of only
Signature Fire Spells) and makes the explosion deal 400% (up from 250%)
weapon damage.
Bastions of Will 2 pieces: No longer increases damage based on how much
resource you have. Now after casting a resource-generating attack or primary
skill, deal 50% increased damage for 5 seconds.
Raiment of a Thousand Storms 2 pieces: Your Spirit Generators have 25%
increased attack speed and 250% (down from 500%) increased damage.
Raiment of a Thousand Storms 4 pieces: No longer increases the damage of
Dashing Strike. Now Dashing Strike spends 50 Spirit, but refunds a Charge
when it does.
Raiment of a Thousand Storms 6 pieces: No longer refunds the charge cost of
Dashing Strike for 50 spirit. Now Spirit Generators increase the weapon
damage of Dashing Strike to 8750% (up from 5000%)for 3 seconds.
Wrath of the Wastes 2 pieces: No longer increases Rend damage by 400%. Now
increases the damage of Rend by 500% and its duration to 15 seconds.
Wrath of the Wastes 4 pieces: No longer increases Rend duration. Now during
Whirlwind you gain 40% damage reduction.
Wrath of the Wastes 6 pieces: No longer increases Whirlwind damage. Now
Whirlwind gains the effect of the Dust Devils rune and Dust Devils damage is
increased to 2500% weapon damage.
Delsere's Magnum Opus 2 pieces: Casting Arcane Orb, Energy Twister, Magic
Missile or Shock Pulse reduces the cooldown of Slow Time by 2 (up from 1)
seconds.
Delsere's Magnum Opus 4 pieces: Enemies affected by your Slow Time take 2000
% (up from 1250%) weapon damage every second.
Delsere's Magnum Opus 6 pieces: Enemies affected by your Slow Time take 750%
(up from 500%) more damage from your Arcane Orb, Energy Twister, Magic
Missile and Shock Pulse abilities.
Unhallowed Essence 4 pieces: Gain 20% (down from 40%) damage reduction and
deal 20% increased damage (added) for 4 seconds if no enemy is within 10
yards of you.
Unhallowed Essence 6 pieces: Your generators and Multishot deal 15% (up from
10%) increased damage for every point of Discipline you have. |
w******n 发帖数: 13202 | 2 这就是不该玩PTR的原因,改来改去,这样的大改动,应该是内部测试的范畴。
玩家测试只应该是bug,而不是游戏设定。 |
I******e 发帖数: 6478 | 3 平衡也要测吧,我觉得这样好,让精力旺盛的同学去测
如果正式版在平衡方面大改,很不爽
【在 w******n 的大作中提到】 : 这就是不该玩PTR的原因,改来改去,这样的大改动,应该是内部测试的范畴。 : 玩家测试只应该是bug,而不是游戏设定。
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w******n 发帖数: 13202 | 4 平衡度就应该是游戏商内部测试,绝不该公测。
特别是要玩大秘境,有点比赛意思的。
当然了,随便了。
我也不在乎,其实,爱啥啥。
【在 I******e 的大作中提到】 : 平衡也要测吧,我觉得这样好,让精力旺盛的同学去测 : 如果正式版在平衡方面大改,很不爽
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d**********t 发帖数: 20415 | 5 这样可以轻松无限赛亚人了吧
increased
by
cast
【在 k***r 的大作中提到】 : 三傻加賽亞人時間沒了 : Bul Kathos's Oath 2 pieces: No longer gives STR and +10 Max Fury, and no : longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased : attack speed and movement speed, and passively increases Fury Generation by : 10. : Natalya's Vengeance 2 pieces: No longer gives DEX and +10 Max Discipline. : Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast : a primary skill and by 2 seconds each time you cast a Hatred spender. : Natalya's Vengeance 4 pieces: No longer reduces the cooldown of Rain of : Vengeance. Now Rain of Vengeance deals 100% increased damage.
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d**********t 发帖数: 20415 | 6 这个确实是有点问题,blz丢个ptr让玩家去测试,到正式版上线了,玩家都知道啥新内
容了,有的都已经玩吐了,lol
【在 w******n 的大作中提到】 : 平衡度就应该是游戏商内部测试,绝不该公测。 : 特别是要玩大秘境,有点比赛意思的。 : 当然了,随便了。 : 我也不在乎,其实,爱啥啥。
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w******n 发帖数: 13202 | 7 就是这样,哈哈,2.12我ptr就玩了600级,正式上线还能玩?哈哈
【在 d**********t 的大作中提到】 : 这个确实是有点问题,blz丢个ptr让玩家去测试,到正式版上线了,玩家都知道啥新内 : 容了,有的都已经玩吐了,lol
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w******n 发帖数: 13202 | 8 当然了,核心还是,装备捆绑这个根源,没有交易的暗黑游戏,是不成的。
玩不了多久。ROS的重玩度是相当的低的。赛季重复,没有交易太无聊了。
farm的时候,非常枯燥和无聊。
大秘境冲榜真没有多大意思。
POE我不玩交易,但是想到出来的装备的价值,就总是不觉得浪费时间,呵呵。
因为,如果需要,我的确可以卖掉。 |
I******e 发帖数: 6478 | 9 这平衡度有啥好保密?开服几天不就都知道了
一个赛季怎么也得几个月,要是中间改这改那能爽?
【在 w******n 的大作中提到】 : 平衡度就应该是游戏商内部测试,绝不该公测。 : 特别是要玩大秘境,有点比赛意思的。 : 当然了,随便了。 : 我也不在乎,其实,爱啥啥。
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I******e 发帖数: 6478 | 10 觉得会玩吐人可以不去玩,反正我是不会去玩,就等着这些精力旺盛的测好了,呵呵
【在 d**********t 的大作中提到】 : 这个确实是有点问题,blz丢个ptr让玩家去测试,到正式版上线了,玩家都知道啥新内 : 容了,有的都已经玩吐了,lol
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d**********t 发帖数: 20415 | 11 其实差别还是不小的,比如以前打补丁,都是一个补丁上来,第一个月都是比较测试各
种build,这个其实也是一种乐趣,现在ptr都把build研究透了,到时候新补丁上线了
只要去凑装备就行了,反正最优化的build已经有人测试好了,这样乐趣就少了很多
【在 I******e 的大作中提到】 : 这平衡度有啥好保密?开服几天不就都知道了 : 一个赛季怎么也得几个月,要是中间改这改那能爽?
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k***r 发帖数: 13724 | 12 都是惯出来的,当年d2一个补丁一个hotfix的大开大和,玩家也只能bend over,bite
the pillow。
d3搞ptr我觉得很多余,以前有AH暴雪可能不敢大改,现在没了还怕啥。
【在 d**********t 的大作中提到】 : 其实差别还是不小的,比如以前打补丁,都是一个补丁上来,第一个月都是比较测试各 : 种build,这个其实也是一种乐趣,现在ptr都把build研究透了,到时候新补丁上线了 : 只要去凑装备就行了,反正最优化的build已经有人测试好了,这样乐趣就少了很多
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I******e 发帖数: 6478 | 13 现在是赛季,反正我觉得中途改不好。而且build,对普通人来说,等你打到装备,别
人早研究透了。
【在 d**********t 的大作中提到】 : 其实差别还是不小的,比如以前打补丁,都是一个补丁上来,第一个月都是比较测试各 : 种build,这个其实也是一种乐趣,现在ptr都把build研究透了,到时候新补丁上线了 : 只要去凑装备就行了,反正最优化的build已经有人测试好了,这样乐趣就少了很多
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d**********t 发帖数: 20415 | 14 中途改肯定也不好,所以blz应该推出补丁的时候就不再大改,最多修复些bug啥的
这个测试blz自己的员工就应该做好,而不是丢给玩家去做,要说测试bug之类的没办法
,这个需要群众数量,测个平衡自己设计几个图,然后跑跑看效率啥的,又不是很难的
事情,说穿了还是blz太懒,都丢给玩家去干本来自己该干的事情
打到一个装备测试一个build在我看来还是挺有乐趣的,总比别人图纸都画好,直接按
照那个去刷装备有意思吧
【在 I******e 的大作中提到】 : 现在是赛季,反正我觉得中途改不好。而且build,对普通人来说,等你打到装备,别 : 人早研究透了。
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I******e 发帖数: 6478 | 15 反正对我这样的普通玩家,想测试,就不能看论坛。否则,就算没有PTR,图纸差不多
都画好了。所以我支持PTR。
【在 d**********t 的大作中提到】 : 中途改肯定也不好,所以blz应该推出补丁的时候就不再大改,最多修复些bug啥的 : 这个测试blz自己的员工就应该做好,而不是丢给玩家去做,要说测试bug之类的没办法 : ,这个需要群众数量,测个平衡自己设计几个图,然后跑跑看效率啥的,又不是很难的 : 事情,说穿了还是blz太懒,都丢给玩家去干本来自己该干的事情 : 打到一个装备测试一个build在我看来还是挺有乐趣的,总比别人图纸都画好,直接按 : 照那个去刷装备有意思吧
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k******g 发帖数: 1212 | |
k***r 发帖数: 13724 | 17 丹尼分析新属性永久赛亚人更容易了,看4件特效。
【在 k******g 的大作中提到】 : 看到第一句后, 就想说:cnmb 暴雪
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k******g 发帖数: 1212 | 18 嗯,看到lz第一句话太激动,就发帖了
然后才继续看回帖。。
【在 k***r 的大作中提到】 : 丹尼分析新属性永久赛亚人更容易了,看4件特效。
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k******g 发帖数: 1212 | |
k******g 发帖数: 1212 | 20 ptr蛮子过了60层了?
blz磨刀霍霍.......
increased
by
cast
【在 k***r 的大作中提到】 : 三傻加賽亞人時間沒了 : Bul Kathos's Oath 2 pieces: No longer gives STR and +10 Max Fury, and no : longer randomly casts Whirlwind. Now during Whirlwind you gain 30% increased : attack speed and movement speed, and passively increases Fury Generation by : 10. : Natalya's Vengeance 2 pieces: No longer gives DEX and +10 Max Discipline. : Now reduces the cooldown of Rain of Vengeance by 1 second each time you cast : a primary skill and by 2 seconds each time you cast a Hatred spender. : Natalya's Vengeance 4 pieces: No longer reduces the cooldown of Rain of : Vengeance. Now Rain of Vengeance deals 100% increased damage.
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