c****u 发帖数: 3277 | 1 Offense-to-defense-ratio is widely discussed. However, upto now, there is
no such formula to give a number of ODR. I am wondering if it's possible
to study a lot of hands, make extensive analysis,
and generate a formula for ODR. Actually ODR should
be dynamic and changes when bidding develops I think.
However, I firmly believe that there might be something in
common for the hand-evaluation. | w****b 发帖数: 623 | 2 That looks like an interesting project. Count me in.
【在 c****u 的大作中提到】 : Offense-to-defense-ratio is widely discussed. However, upto now, there is : no such formula to give a number of ODR. I am wondering if it's possible : to study a lot of hands, make extensive analysis, : and generate a formula for ODR. Actually ODR should : be dynamic and changes when bidding develops I think. : However, I firmly believe that there might be something in : common for the hand-evaluation.
| w****b 发帖数: 623 | 3 Not sure if I posted this before or not. But we can take some ideas from here | w****b 发帖数: 623 | 4 BTW with this, the hand A QJ AKQJTxxxx x evaluates to 23.95pt. Now you judge
if you wish to open 2C or 1D.
here
【在 w****b 的大作中提到】 : Not sure if I posted this before or not. But we can take some ideas from here
| c****u 发帖数: 3277 | 5 实际赢墩和预计赢墩的差值, 实际防守赢墩和预计防守赢墩的差值是重要的衡量
odr的参数. 也许可以从最简单的问题入手, 比如
AKxxxx 这样的套, 在同伴简单加叫后平均防御赢墩是多少, 平均赢墩数是多少.
如果没有加叫后, 平均赢墩数, 平均防御赢墩.
已知敌人8张配合, 如果左手长, Qx 的预计是多少, 左手短, Qx的预计防御
赢墩是多少, 类似的花色组合非常多, 如果获得这些统计平均值, 也许会对
odr的计算有很大帮助. 说到底, 很多时候叫与不叫还是看这两个差值的
关系我感觉.
【在 w****b 的大作中提到】 : BTW with this, the hand A QJ AKQJTxxxx x evaluates to 23.95pt. Now you judge : if you wish to open 2C or 1D. : : here
| f*****x 发帖数: 545 | 6 sounds interesting, how can i join? i really know nothing about programming.【
在 cozofu (但为君故) 的大作中提到: 】 | c****u 发帖数: 3277 | 7 you are also welcome providing some comments and suggestions.
Actually, I think we need a lot of discussions before we reach the
programming stage.
【在 f*****x 的大作中提到】 : sounds interesting, how can i join? i really know nothing about programming.【 : 在 cozofu (但为君故) 的大作中提到: 】
| w****b 发帖数: 623 | 8 Sigh. I posted a long message this morning and then the server went down and I
lost it all.
Anyway to start with, I was proposing the ratio of winners when defense over
the losers at offense as a starting point. The initial consideration can be
restricts to only the two main suits (oppo's and our's).
Assume both 9 card fit without a loser, then the expected winner on defense is
about 1.4, and the expected loser at offense is definite. So in a 3-1, 2-2,
1-3 case, the initial ratio will be 1.4/1,
【在 c****u 的大作中提到】 : 实际赢墩和预计赢墩的差值, 实际防守赢墩和预计防守赢墩的差值是重要的衡量 : odr的参数. 也许可以从最简单的问题入手, 比如 : AKxxxx 这样的套, 在同伴简单加叫后平均防御赢墩是多少, 平均赢墩数是多少. : 如果没有加叫后, 平均赢墩数, 平均防御赢墩. : 已知敌人8张配合, 如果左手长, Qx 的预计是多少, 左手短, Qx的预计防御 : 赢墩是多少, 类似的花色组合非常多, 如果获得这些统计平均值, 也许会对 : odr的计算有很大帮助. 说到底, 很多时候叫与不叫还是看这两个差值的 : 关系我感觉.
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